Wine 2.6 Delivers Direct3D Multi-Threaded Command Stream
Written by Michael Larabel in WINE on 13 April 2017 at 02:52 PM EDT. 24 Comments
Wine 2.6 is now available and it's a very exciting development update!

Wine 2.6 delivers on the long-awaited Direct3D Multi-Threaded Command Stream (CSMT) support, which should allow a number of Windows games to run much faster now under Linux. Additionally, Wine 2.6 has more Shader Model 5 support. There is also more support for 3D textures.

Other changes include better font transformations in DirectWrite and 25 known bug fixes.

After a lot of prep work, great to see CSMT appearing to finally land in mainline Wine as a big boost for those still relying upon some Windows-only game titles and is 3+ years in the making.

More details at
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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