Wine 2.21 Supports Direct3D Indirect Draws, More ARM Work
Written by Michael Larabel in WINE on 11 November 2017 at 07:27 AM EST. 5 Comments
WINE --
Alexandre Julliard has released the latest bi-weekly development snapshot of Wine as this project approaches its Wine 3.0 release around the end of the year.

The official changes of Wine 2.21 include:
- Still more metafile support in GdiPlus.
- Indirect draws support in Direct 3D.
- Calling convention fixes on ARM.
- Improved serial port detection on Linux.
- Services fixes on WoW64.
- Better DPI scaling in the Shell Explorer.
- Various bug fixes.

When it comes to bug fixes this time around there are just 16 known ranging from Witcher 3 freezes to a Hydro Thunder crash to various low-level problems.

More details on Wine 2.21 at WineHQ.org. Meanwhile the freeze for Wine 3.0 will be getting underway within weeks.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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