Wine 1.9.6 Better Detects GPUs Using Mesa Drivers
Written by Michael Larabel in WINE on 18 March 2016 at 09:47 AM EDT. 14 Comments
Wine 1.9.6 was released this morning as the latest bi-weekly development release of Wine.

Most prominent to Wine 1.9.6 is now that it better detects graphics cards using the Mesa drivers. There is also more support for Shader Model 5, C++ exception handling improvements, and a total of 32 known bug fixes. Shader Model 5.0 is what's needed by DirectX 11 support.

The better Mesa support comes from Wine now making use of Mesa's GLX_MESA_query_renderer extension, which they've mapped to WGL_WINE_query_renderer. Within the WineD3D code they are now supporting WGL_WINE_query_renderer when available for reading the GPU information. Among the information used is the device ID, vendor, video memory, and renderer string.

More details on this morning's Wine 1.9.6 release can be found via
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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