New Vulkan Slides; Wondering If "OpenGL 4.6" Will Be Out This Summer
Written by Michael Larabel in Standards on 7 June 2016 at 03:58 PM EDT. 20 Comments
The Vulkan DevDay UK event happened at the end of May in Cambridge while now the slides are available.

The 2016 Vulkan DevDay UK happened on 26 May at ARM's headquarters. For those interested in developing for the Vulkan API, the many presentations are now available in PDF form via this web-page. Enjoy if you want to learn more about Vulkan.

Separately, today I received one of the Khronos marketing updates and it mentioned Khronos @ SIGGRAPH but there was something strange this year...

Notice something missing...? No sign of OpenGL. For their annual presence at SIGGRAPH, they mention their APIs like Vulkan, WebGL, and OpenCL and even OpenVX and glTF along with "more", but there is no specific mention of OpenGL.

There is the SIGGRAPH 2016 listing and one of the sessions is "3D Graphics with Khronos Vulkan, OpenGL, & OpenGL ES." From the information listed on that page, Vulkan best practices and Vulkan tools roundtables are listed, but those time slots only cover from 15.00 to 16.30 while the event runs from 15.00 to 18.00... So there is still an hour and a half of yet-to-be-documented presentations on the Khronos schedule. Perhaps there is where we'll hear about any new OpenGL/Vulkan specification update announcements.

SIGGRAPH has tended to be where Khronos announces new versions of the OpenGL specification, earlier this year when being briefed about the continued evolution of OpenGL concurrent to Vulkan I was told to wait for SIGGRAPH, there's been other mumbling about GL 4.6 this calendar year, etc, so I guess next month we'll find out if OpenGL 4.6 (or whatever it ends up being named) will get released.

SIGGRAPH 2016 is taking place in Anaheim, California from 24 to 28 July.
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