Easier Vulkan Debugging Of Windows Applications Running Under Wine Is On The Way

Written by Michael Larabel in WINE on 23 September 2020 at 04:03 AM EDT. 2 Comments
WINE
With patches pending it will be easier to debug Windows games/applications running under Wine on Linux.

Stemming from a discussion over the ability to forward Vulkan API debugging information to the host loader to receive those calls from the Windows software, there are now Wine patches sent out to make that happen.

NVIDIA's Liam Middlebrook who works on their Linux graphics driver was discussing with other Wine developers about such handling for Wine and Vulkan's VK_EXT_debug_utils extension in part for making that happen, as outlined in this bug report. This in turn would allow Linux Vulkan debuggers/profilers to work with software running under Wine.

As of this week, there are now patches pending acceptance for implementing VK_EXT_debug_utils for the Wine Vulkan code and related changes for improving this Vulkan debugging experience under Wine. These patches will hopefully be picked up soon for Wine as they are fairly straight forward.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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