Vulkan 1.0.64 Adds In Another AMD-Developed Extension
Vulkan 1.0.64 is out this weekend as the newest specification refinement to this high-performance graphics/compute API.
As usual, most of the changes for this minor Vulkan revision are just documentation clarifications and corrections. This week's update brings just under a dozen fixes.
But making Vulkan 1.0.64 worth mentioning is one new extension and this time it's an AMD-proposed extension. The new extension is VK_AMD_shader_info.
VK_AMD_shader_info is intended as a means of querying information about a compiled shader. Among the possibilities for the queried information could be the shader disassembly, the shader binary itself, and statistics about the shader's resource usage. The extension provides the means of querying shader information but places no limits or requirements on what information is exposed.
As always, the latest documentation is available from the Vulkan Registry.
As usual, most of the changes for this minor Vulkan revision are just documentation clarifications and corrections. This week's update brings just under a dozen fixes.
But making Vulkan 1.0.64 worth mentioning is one new extension and this time it's an AMD-proposed extension. The new extension is VK_AMD_shader_info.
VK_AMD_shader_info is intended as a means of querying information about a compiled shader. Among the possibilities for the queried information could be the shader disassembly, the shader binary itself, and statistics about the shader's resource usage. The extension provides the means of querying shader information but places no limits or requirements on what information is exposed.
As always, the latest documentation is available from the Vulkan Registry.
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