Vulkan 1.0.18 Adds Queue Operation Terminology
The Khronos Group has continued with their weekly updates to the Vulkan 1.0 documentation, but hopefully we're only one month away from where at SIGGRAPH 2016 we could see major new versions of the Vulkan and OpenGL specifications released.
On Friday the Vulkan 1.0.18 specification was released and it adds "queue operation" terminology and modifies the specification to use the new terms, new aspect and component definitions in the glossary, and a variety of public and internal issues were fixed. More details can be found via this GitHub commit.
The SIGGRAPH 2016 graphics conference is now just one month away with taking place from 24 to 28 July in Anaheim, California. There's a good chance that Khronos could release OpenGL 4.5's successor at the event with SIGGRAPH usually being the time they update the GL spec, etc. It's yet to be seen though whether Vulkan 1.1 or some other major update to it will also be announced at this leading graphics conference or these weekly specification updates will continue marching through the rest of the year.
On Friday the Vulkan 1.0.18 specification was released and it adds "queue operation" terminology and modifies the specification to use the new terms, new aspect and component definitions in the glossary, and a variety of public and internal issues were fixed. More details can be found via this GitHub commit.
The SIGGRAPH 2016 graphics conference is now just one month away with taking place from 24 to 28 July in Anaheim, California. There's a good chance that Khronos could release OpenGL 4.5's successor at the event with SIGGRAPH usually being the time they update the GL spec, etc. It's yet to be seen though whether Vulkan 1.1 or some other major update to it will also be announced at this leading graphics conference or these weekly specification updates will continue marching through the rest of the year.
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