Wine's VKD3D Merges Support For macOS Gamers To Enjoy Direct3D 12 Over Vulkan Over Metal
Written by Michael Larabel in Vulkan on 21 August 2018 at 05:45 PM EDT. 6 Comments
VULKAN --
The support we talked about earlier this month for offering VKD3D-based Direct3D 12 support on macOS for Windows games/applications running under Wine is now merged.

Granted, VKD3D is still in the early stages of development and not running much beyond demos right now for this Direct3D-12-over-Vulkan API translation layer, there is now initial support for using VKD3D on macOS. For getting this to work on Macs they are, of course, relying upon the MoltenVK project that was open-sourced earlier this year thanks to a private deal initiated by Valve. So, yes, this becomes VKD3D translating Direct3D 12 commands to Vulkan, MoltenVK translating those Vulkan commands to Apple's Metal API, and then that being consumed by the Metal graphics drivers on the system.

The MoltenVK support has been merged so macOS users will be able to enjoy this accelerated D3D12 support as VKD3D matures.
About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Related Vulkan News
Popular News This Week