Unreal Engine 4.7 Is The Largest UE4 Release Yet
Written by Michael Larabel in Linux Gaming on 24 February 2015 at 02:09 PM EST. 4 Comments
LINUX GAMING --
Epic Games has today announced the availability of Unreal Engine 4.7, what they call their "biggest release yet" thanks to a number of new features.

The Unreal Engine 4.7 release brings improvements in rendering instanced objects in large worlds, HDR texture support, realistic foilage lighting, in-world component editing, in-editor animation editing, and "hundreds of optimizations and improvements." Unreal Engine 4.7 also adds full support for HTML5 + WebGL exporting, but sadly for this release it's Windows-only.


The Unreal Engine 4.7 release also now includes the full engine C++ source code and debugging symbols when installed using the launcher.

Details on the many changes to Unreal Engine 4.7 can be found via their blog release announcement. As soon as there's updated UE4 tech demos for UE4.7, I'll be sure to run many Linux benchmarks of the new engine build.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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