Epic Games Rolls Out Unreal Engine 4.20
Written by Michael Larabel in Linux Gaming on 18 July 2018 at 01:22 PM EDT. 24 Comments
LINUX GAMING --
Epic Games has today rolled out Unreal Engine 4.20 as the latest version of their Linux-friendly, cross-platform game engine while also promoting Unreal Studio 4.20 to beta.

Unreal Engine 4.20 introduces the "Niagara" particle editor for immense visual effects, various quality improvements to create life-like digital characters, 100+ mobile optimizations (including hardware occlusion queries using Vulkan for mobile devices), better Android debugging, better Nintendo Switch platform support, the new Proxy LOD tool is considered production-ready, and much more.


Learn more about the many Unreal Engine 4.20 improvements via UnrealEngine.com.

Unreal Studio 4.20 is meanwhile in beta and features improvements around mesh editing, non-destructive re-importing, meta-data exposure, and Datasmith for SketchUp. Those details here.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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