Unreal Engine 4.19 Preview Rolls Out With Renderer Enhancements
Written by Michael Larabel in Linux Gaming on 16 January 2018 at 12:45 PM EST. 3 Comments
Epic Games has rolled out their public preview build of the upcoming Unreal Engine 4.19 game engine update.

Unreal Engine 4.19 features renderer improvements, new animation and physics capabilities, VR improvements, initial support for the HTC Vive Pro, Steam Audio Beta 10 integration, Live Link plug-in improvements, and a plethora of other work.

Renderer work includes support for temporal AA upscampling, dynamic resolution support based upon the previous frame's GPU workload, landscape rendering optimizations, and more.

Sadly, no Linux or Vulkan mentions in the 4.19 Preview 1 change-log. Fans of Unreal Engine 4 can read more about the 4.19 Preview 1 release at the UnrealEngine.com blog while the interesting changes of this release are outlined via this forum post.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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