New Unreal Engine 4.18 Update Has Linux & Vulkan Fixes
Written by Michael Larabel in Linux Gaming on 28 September 2017 at 03:29 PM EDT. 5 Comments
Epic Games this week announced the second preview release of Unreal Engine 4.18. Among the fixes this time around affect Linux and Vulkan.

Unreal Engine 4.18 originally went into a public preview state last week while has already been succeeded by Preview 2. Among the improvements this cycle have been a unified XR engine layer for VR/AR, volumetric lightmap support by default, improvements to precomputed skylights, better HTML5 outputs, audio updates, and more.

Unreal Engine 4.18 Preview 2 mostly consists of bug fixes. Among the Linux changes standing out are a cursor issue, some build problems, the ARM Linux server failing, an OpenGL Linux crash, and unable to build the Linux server code from Windows.

Within the Vulkan space there is a mobile rendering optimization, Vulkan ILC updates, flickering fix for Vulkan on Android, and other changes.

In total there are more than 100 fixes with Unreal Engine 4.18 Preview 2 as outlined in this forum post.
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