Unreal Engine 4.12 Released With Mobile Vulkan, Improved VR, Better Reflections
Written by Michael Larabel in Linux Gaming on 1 June 2016 at 02:16 PM EDT. 6 Comments
The latest version of Unreal Engine 4 is now available to game developers.

Building off the work previously talked about, Unreal Engine 4.12 has turned into a massive release. Some of the highlights for Unreal Engine 4.12 after the past few months of work by Epic Games and the community includes:

- Sequencer, their new real-time cinematics and animation tool.

- The new "VR Editor" mode is in a preview state for editing objects in virtual reality.

- DayDream VR platform support.

- OSVR AR/VR support.

- The engine now supports real-time planar reflections and other high quality reflection improvements.

- The Vulkan renderer support is in a preview state and currently targeting only mobile devices running UE4.

- Many other mobile improvements besides having the Vulkan renderer: high-quality post-processing, improved shadows, GPU particles.

- Grass and foliage scalability system support.

- Audio localization support is available in preview form.

- Various logging/crash improvements for UE4 on Linux.

There is a whole lot more as well to the Unreal Engine 4.12 release so if you are interested in learning more, head over to the Unreal Engine blog.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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