Unity To Abandon Their Web Player In Favor Of WebGL
Written by Michael Larabel in Linux Gaming on 9 October 2015 at 09:15 AM EDT. 10 Comments
LINUX GAMING --
Developers behind the Unity Game Engine have announced that they'll be dropping their Web Player support in favor of exporting web content to using open standard APIs with WebGL.

For games developed in Unity and designed to be run from the web-browser, Unity has offered a Web Player plug-in for browsers. However, with Chrome dropping NPAPI support and other browsers changing their plug-in handling, Unity is dropping that plug-in to instead just use open web APIs and using WebGL for graphics. Unity has already supported WebGL but now it's about the death of their Web Player.

It's with the Unity 5.4 release planned for March 2016 that they will no longer ship Web Player support. Unity developers are working with the major browser vendors to ensure their WebGL usage is working well on all major platforms.

More details can be found via this Unity 3D blog post.
Related News
About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Popular News This Week