Unity 2017.2 Released With WebGL 2.0 Improvements, Better VR/XR Support
Written by Michael Larabel in Linux Gaming on 12 October 2017 at 08:58 AM EDT. 4 Comments
LINUX GAMING --
The widely-used, cross-platform Unity game engine is out with their newest feature release.

Unity 2017.2 is the new version under their recently introduced new versioning scheme. Unity 2017.2 features new 2D improvements, support for new XR platforms, better Autodesk/Maya/3DS integration, and more. While Unity is commonly used for 3D games, Unity 2017.2 features new 2D tooling and features. On the XR front there is support for Google's ARCoreSDK and Apple ARKit. This update also offers new performance improvements and optimizations for VR rendering.

On the WebGL 2.0 front there is much work around linear rendering and is supported on Linux as well as Android with Vulkan. Sadly no other big Vulkan / Linux highlights to point out for Unity 2017.2. Also worth mentioning is this is the last release supporting Samsung Tizen/SmartTV.

The lengthy release notes at Unity3D.com cover the many other changes for this feature update to Unity.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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