Unigine 2.7.2 Brings Improved Particle System, Better Multi-Channel Rendering

Written by Michael Larabel in Linux Gaming on 10 August 2018 at 05:48 AM EDT. 6 Comments
LINUX GAMING
Unigine, the beautiful and Linux-friendly engine for games as well as VR and industrial training/simulation applications, has outed their latest engine update.

Unigine 2.7.2 is the newest release of this commercial game and professional graphics engine. While it may not seem like a big release given the version number, there are a fair amount of improvements to enjoy with this latest release.


Unigine 2.7.2 has better importing support for CAD models, optimized texture streaming, physically-based cameras and lights, an improved particle system, multi-channel rendering improvements, and various other optimizations and polishing. Unfortunately, no word on Vulkan support yet for Unigine 2.


It's also a pity that more games aren't using Unigine yet, with the one notable title currently in development using the engine being Dual Universe. But hopefully we'll see an updated Unigine Superposition benchmark in the not too distant future to showcase these latest engine enhancements.

More details on Unigine 2.7.2 can be found via their devlog.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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