An Interesting Game Is Coming Powered By Unigine 2, Switched From UE4
Written by Michael Larabel in Linux Gaming on 4 May 2016 at 09:57 AM EDT. 8 Comments
Unigine 2 has looked like a real beauty at least from screenshots, but sadly there hasn't been any tech demo / benchmark releases off it yet nor any major games to talk about using this updated engine. Fortunately, that's now changing.

Dual Universe is a science fiction MMORPG developed and published by Novaquark. This sci-fi game up to now has been developed with Unreal Engine 4, but its developers have decided mid-way to switch over to using Unigine 2.

Dual Universe developers announced this MMORPG game is being powered by Unigine 2. Among their reasons for switching the engine, "the freedom in low level modification and the clear focus of Unigine 2 towards large scale open world rendering was a perfect match for us. It also gives us a great platform to develop our own PBR (Physically Based Rendering) shading framework. We have already started to work with our engineers on many other rendering technologies on top of Unigine 2 features, that will enable us to provide really cool stuffs visually."

More details and early screenshots of the game now running off Unigine 2 are still forthcoming. Dual Universe had been looking at Windows, OS X, and potentially Linux as supported platforms. With Unigine 2 offering first-rate Linux support, hopefully this will further cement their plans for supporting Linux with this MMROPG. More details on the game can be found at

UPDATE: I've been able to confirm with Unigine Corp that Dual Universe is "definitely" targeting Linux.
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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