The-Forge Rendering Framework Refactors Input, Adds Other New Features
Written by Michael Larabel in Vulkan on 18 March 2019 at 01:22 AM EDT. Add A Comment
The-Forge, a cross-platform rendering framework that is open-source and has supported Linux and Vulkan since 2016 and worked on a variety of interesting rendering features like more advanced "Tress-FX" support, rolled out two new releases this month.

After The-Forge 1.23 rolled out in February with a new cross-platform ray-tracing interface (including Linux/Vulkan support), they continued their rendering quest by releasing versions 1.24 and 1.25 so far this month.

The-Forge 1.24 debuted at the start of March with asynchronous resource loading, integrated micro profiling support, Vulkan fixes, and continued the work-in-progress Vulkan RTX support for ray-tracing.

Now with The-Forge's 1.25 release on Friday, there is a new descriptor memory management system, refactored input system, and other improvements.

Those interested in advanced cross-platform visuals using an open-source rendering framework, more details on these latest releases to The-Forge can be found via the project's GitHub.
Related News
About The Author
Author picture

Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

Popular News This Week