The-Forge 1.26 Offers Up Vulkan-Powered Ray-Tracing On Windows & Linux
Written by Michael Larabel in Vulkan on 4 April 2019 at 12:02 AM EDT. 10 Comments
VULKAN --
The-Forge, a rendering framework that has supported Vulkan on Linux for the past year, is now a lot more interesting as it's newest release now opens up Vulkan ray-tracing support for both Windows and Linux.

The-Forge has been working on ray-tracing support while now using Vulkan with NVIDIA's ray-tracing extension has the ability to make use of this "RTX" tech on both Windows and Linux. The-Forge 1.26 released on Wednesday also adds a new descriptor memory management system, async/sync resource loading system, and other changes.

Those interested in this open-source rendering system with the newly-added ray-tracing support can find out more via GitHub.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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