The TORCS Racing Car Simulator Should Now Be Slightly Faster With Gallium3D
Written by Michael Larabel in Linux Gaming on 30 July 2016 at 11:21 AM EDT. 4 Comments
LINUX GAMING --
For those playing TORCS, The Open Racing Simulator, its performance for this driving game simulator should be slightly faster if using one of Mesa's Gallium3D drivers.

AMD developer Marek Olšák has landed a complete rewrite of state atoms inside the Gallium3D Mesa state tracker.

Long story short, Marek concluded his commit message by mentioned, "torcs is 2% faster between the previous patch and the end of this series." Every little bit counts in making the open-source driver stack more competitive. With this being in the vendor-neutral Mesa state tracker code, it should presumably also help the Nouveau driver too, in addition to RadeonSI/R600g.

Those unfamiliar with the TORCS game can find it via SourceForge. No word if any other Linux games are affected by this patch series.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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