Team Fortress 2 Receives Linux Renderer Improvements
Written by Michael Larabel in Valve on 17 December 2015 at 06:30 PM EST. 11 Comments
VALVE --
Just in time for those planning to do some holiday gaming next week, Valve has released a major update to the popular free-to-play Team Fortress 2 game.

Of significance for Linux gamers with this update are that texture streaming is now enabled, there is reduced memory consumption by about 500MB, and faster map loading. These changes also affect the Mac OS X build of the game while Windows players of TF2 have already had these improvements with Direct3D 9.

This update also has a lot of new in-game content, Christmas-related changes, several fixes, and various other performance/renderer related updates.

More details on this big Team Fortress 2 update can be found via SteamPowered.com.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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