Confirmation Of Substance Designer Being Ported To Linux

Written by Michael Larabel in Proprietary Software on 4 October 2015 at 10:48 AM EDT. 6 Comments
PROPRIETARY SOFTWARE
Substance Designer is a node-based texturing tool and is quite advanced software. Up to now Allegorithmic's Substance software has just been available for Windows and OS X, but now it's being ported to Linux.

A Phoronix reader pointed out this Allegorithmic forum thread that's been active since last year about porting the Substance Designer software to Linux.

Their administrator posted this week, "It is hard actually [porting the software to Linux] ;) But the good news is, we have people working on it right now."

Unfortunately, details beyond that are scarce like when the port will be released, but it's being pushed natively to Linux with OpenGL support.

This Physically Based Rendering software has integration support for game developers with Unity 5, Unreal Engine 4, among other non-gaming engines and applications like 3DSMax and Maya. Learn more about Substance Designer via this product page.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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