Spring RTS Engine 99.0 Brings Improved Performance
Written by Michael Larabel in Linux Gaming on 26 June 2015 at 02:24 PM EDT. 6 Comments
Version 99.0 of the Spring RTS 3D open-source game engine was released today.

The Spring 99.0 release features improved performance, custom menu support, support for recursively drawing exploded pieces, a new rotateable default camera, Lua improvements, internal weapon refactoring, and many other changes.

Those wishing to learn more about Spring RTS 99 can read the release announcement posted to the forums at SpringRTS.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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