Spring RTS 104.0 Game Engine Brings Increased Performance, Better Stability
The Spring cross-platform open-source real-time strategy game engine is out with its first major release in more than one year.
Spring RTS 104.0 now requires OpenGL 3.0 support in doing away with older GPU/driver support, improved memory management within the engine, Lua scripting improvements, a new terrain mesh renderer, various renderer fixes and improvements, and a wide range of other work.
The project's changelog.txt covers all of the changes in full for those interested in this open-source game engine. Those wanting to learn more about this gaming project can visit SpringRTS.com.
Spring RTS 104.0 now requires OpenGL 3.0 support in doing away with older GPU/driver support, improved memory management within the engine, Lua scripting improvements, a new terrain mesh renderer, various renderer fixes and improvements, and a wide range of other work.
The project's changelog.txt covers all of the changes in full for those interested in this open-source game engine. Those wanting to learn more about this gaming project can visit SpringRTS.com.
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