Spring RTS Open-Source Engine 101.0 Released
Written by Michael Larabel in Linux Gaming on 29 February 2016 at 06:47 AM EST. 4 Comments
LINUX GAMING --
Spring RTS 101.0 has been released with performance improvements, bug fixes, and new features.

Spring RTS 101.0 brings support for custom shaders and map drawing via Lua scripting, line of sight refactoring, refactoring of transports, an internal pr-downloader, and a ton of fixes.


More details on this major open-source 3D game engine update via SpringRTS.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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