Spring RTS Open-Source Engine 101.0 Released
Written by Michael Larabel in Linux Gaming on 29 February 2016 at 06:47 AM EST. 4 Comments
Spring RTS 101.0 has been released with performance improvements, bug fixes, and new features.

Spring RTS 101.0 brings support for custom shaders and map drawing via Lua scripting, line of sight refactoring, refactoring of transports, an internal pr-downloader, and a ton of fixes.

More details on this major open-source 3D game engine update via SpringRTS.com.
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