Mozilla's Servo Still Striving For WebGL Support
Written by Michael Larabel in Mozilla on 19 May 2017 at 09:49 AM EDT. 28 Comments
One of the latest milestones being worked on for making the Servo browser engine more usable is WebGL support.

While Gecko/Firefox has long had working WebGL capabilities, the Servo WebGL support is now being brought up and some more code for it has recently landed.

This pull now honored provides the base for implementing WebGL extensions in Servo. OES_texture_float* and OES_vertex_array_object are among the extensions implemented so far and passing the necessary conformance tests. Support for other WebGL extensions for Servo are still being worked on. See that thread for more details.

There is this meta bug tracking blockers for full WebGL 1.0 support in Servo. There's still a fair amount of work left before WebGL 1.0 will be fully ready in Servo for accelerated OpenGL ES 2.0 derived graphics for the web. Of course, after that is the recently ratified WebGL 2.0 still to be accomplished by Servo -- WebGL 2.0 was added to Firefox 51 for reference.
Related News
About The Author
Author picture

Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

Popular News This Week