SHADERed 1.2 Shader Tester Adds Compute Shader Support
Written by Michael Larabel in Programming on 22 September 2019 at 03:32 AM EDT. 1 Comment
PROGRAMMING --
SHADERed is a cross-platform utility designed for creating and testing HLSL and GLSL shaders. This week marked the version 1.2 release of this Windows/Linux program for helping to test and evaluate shaders.

The big new change for SHADERed 1.2 is support for compute shaders now being available to expand the capabilities of this program. SHADERed 1.2 also has a number of fixes and other changes but the CS addition is the most prominent feature. SHADERed 1.2.1 also debuted on Friday with another extra serving of bug fixes.

Those wanting to learn more about this graphics/compute shader writing/testing program can learn more about this open-source project on GitHub.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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