Rust 1.0+ To Focus On Better Windows Support, ARM, & Faster Compile Times
Written by Michael Larabel in Programming on 17 April 2015 at 02:01 AM EDT. Add A Comment
PROGRAMMING --
With Rust 1.0 now in beta and v1.0 being in good shape, developers are beginning to form plans for what to add to this Mozilla-sponsored language in the post-1.0 era.

Rust developer Niko Matsakis has written a post this week about priorities after version 1.0 for the Rust programming language.

While the priority action items aren't set in stone, among the top priority items are stabilizing more library APIs, providing better Windows support, enhancing the ARM Rust support, providing faster compile times, better support for distributing Rust libraries and programs, better tool support, dynamic drop, allocators / tracing support, virtual structs, and more.

Some of the other Rust post-1.0 plans include improved macros and syntax extensions, generic integer parameters, async/await/yield support, etc.

For Rust fans/developers interested in learning more, checkout the new blog post at Rust-Lang.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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