RenderDoc 1.0 Graphics Debugger Released
Written by Michael Larabel in Free Software on 9 March 2018 at 05:06 AM EST. Add A Comment
RenderDoc 1.0 has been released, the open-source standalone graphics debugger that supports frame capturing and introspection of Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES APIs across all major platforms.

RenderDoc 1.0 features the Qt user-interface now being supported on Windows rather than its old .NET WinForms UI, support for Android with OpenGL ES and Vulkan, serialization improvements, a resource inspector added, improvements to the Python scripting API, AMD performance counter support, various Vulkan enhancements, and a wide range of smaller features.

Developers making use of OpenGL/Vulkan/Direct3D and wishing to learn more about the RenderDoc 1.0 graphics debugger release can do so at GitHub.
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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