
Over night David Airlie shared on the Mesa mailing list he is working on RADV support for spilling, geometry shaders, and compute queues. But in stepping towards those feature milestones, he first has a bunch of clean-up patches for RADV. Thus with this patch series is a set of 10 patches providing some clean-ups to this unofficial Radeon Vulkan driver in Mesa.
Separately, he pushed a number of other RADV changes into Mesa Git. Great to see this unofficial Radeon Vulkan driver continue to evolve with AMD still having not yet released the source to their formal driver.
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