Quake 1 Ported To Run On Vulkan
Written by Michael Larabel in Vulkan on 25 July 2016 at 12:56 PM EDT. 36 Comments
VULKAN --
One of the latest fun projects making use of Khronos' Vulkan API is a port for Quake 1.

If you have some time to kill this week, vkQuake is a port of Quake 1 to the Vulkan API for graphics rendering. The Quake 1 code is derived from QuakeSpasm, a popular open-source Quake project.

The developer of vkQuake, Axel Gneiting, tweeted, "My Vulkan Quake 1 Port running 'In the Shadows' mod. Some stuff still missing." This Quake Vulkan port should be working on Linux.

Axel is an engine programmer for id Software and did this Quake 1 port in his spare time. At id Software, he's one of the developers responsible for porting the Doom (2016) game to Vulkan.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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