Polymorph: A Libre Game Engine Making Use Of OGRE
Written by Michael Larabel in Linux Gaming on 5 February 2017 at 10:40 AM EST. 3 Comments
LINUX GAMING --
There's another open-source game engine in town that's been under development since last year but received more exposure this weekend via the FOSDEM 2017 conference in Brussels.

Polymorph is a libre video game engine that makes use of OGRE 3D for its graphics engine while pulls in Puredata for its sound support and more. Polymorph does make use of other free software projects including the Bullet physics engine and GIMP / Inkscape / Blender for graphics design. Polymorph appears to be about being a game engine as much as it is about promoting open tools and a free software community around their effort.

Polymorph developers are currently working on two games with this engine, Tuning Game and PEEL, with the latter one being a 3D puzzle game. Those wishing to learn more about Polymorph can see their 2017 FOSDEM slides or check out the project site at Polymorph.cool while the code is hosted on BitBucket.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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