OpenMW 0.43 Continues Advancing Open-Source Morrowind For Linux
Written by Michael Larabel in Linux Gaming on 4 December 2017 at 08:43 PM EST. 13 Comments
LINUX GAMING --
OpenMW remains as the open-source game engine project re-implementing the code to power Elderscrolls III: Morrowind, the popular 2002 RPG game from Bethesda. OpenMW 0.43 is now available as the latest release.

OpenMW 0.43 has implemented more engine functionality including rain/snow effects, AI improvements, new options, and implementing other previously missing features. There was also a lot of work on OpenMW-CS as the content development tool built by this open-source project.


Besides implementing a lot of new features, many bugs were also fixed in the process. As with the various open-source game engine recreation projects, OpenMW is just focusing on the engine-side work and users need to own an original copy of Morrowind for the in-game assets, etc.

More details on this new release at OpenMW.org.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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