Guillemot: Various OpenGL Tips & Tricks
Written by Michael Larabel in Standards on 27 November 2016 at 08:40 AM EST. 5 Comments
STANDARDS --
For those invested in OpenGL and don't want to abandon it so soon for Vulkan, a few Phoronix readers pointed out a blog post this week filled with various OpenGL rendering tips and tricks.

This post by Nicolas Guillemot features various comments on OpenGL renderer design choices, OpenGL tips/tricks, and more.

If you are looking to do some technical reading this US holiday weekend, hit up Guillemot's blog. It's a lengthy read so you'll certainly want to read it over the beverage of your choice.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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