Here's Another New Linux Game, Using Unigine Too

Written by Michael Larabel in Linux Gaming on 16 December 2010 at 09:26 AM EST. 7 Comments
LINUX GAMING
Times are good for Unigine Corp. Besides enhancing their Linux game development competition to now bring three new games to Linux atop their advanced multi-platform engine and also getting ready their OilRush game, they have also picked up another customer. Dilogus: The Winds of War is a fantasy RPG that is now being built atop the Unigine Engine and it will feature a native Linux client to accompany their Windows build.

Not many other details are known yet about Dilogus: The Winds of War, but we have confirmed it will in fact be based upon the Unigine Engine and will feature a native Linux client. Previously this game was going to be based upon Crysis.

Unigine Corp is currently working on a press release to announce this new game and customer of theirs, which will hopefully shed some new details on the game and when we may see it released. They also have some other incredible news to share in the coming weeks and months.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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