Wine On 64-bit NetBSD Is Now In Much Better Shape Thanks To GSoC
Written by Michael Larabel in BSD on 3 August 2019 at 07:46 PM EDT. Add A Comment
BSD --
One of the many interesting Google Summer of Code (GSoC) projects this year has been to improve the Wine support on NetBSD. Thanks to student developer Naveen Narayanan, that is becoming a reality.

From the second evaluation report, more progress has been made on making Wine run happy on NetBSD for allowing more Windows programs to run through this layer commonly associated with Linux systems. One of the major focuses of this GSoC project has been on the support for 32-bit Wine/Windows programs from NetBSD x86 64-bit hosts. Thanks to work by Naveen, that support is in better standing thank at the start of the summer and is able to run games like Mario and programs like Lua scripting.

In order to get the best Wine on NetBSD experience currently, it's necessary to use their -CURRENT code and compile the latest kernel with the USER_LDT option enabled.

More details on usage and current capabilities via this NetBSD blog post.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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