NVIDIA Releases New Vulkan Linux Driver With Better Multi-Threaded Scaling
Written by Michael Larabel in NVIDIA on 9 April 2016 at 07:58 AM EDT. 12 Comments
While NVIDIA mainlined their Vulkan driver support in the NVIDIA 364 driver series, they issued another Vulkan-focused driver update yesterday for Linux and Windows for developers and enthusiasts wanting to try out the latest support for this high-performance graphics API.

The NVIDIA 364.16 driver is this special Vulkan driver release and is available for download from developer.nvidia.com rather than the usual channels.

This updated NVIDIA Vulkan Linux driver brings compliance with Vulkan v1.0.8, improved pipeline creation performance and multi-threaded scaling, the maximum bound descriptor sets have doubled, there is now support for an asynchronous transfer queue, improved VK_EXT_debug_report messages, improved Vulkan support on Optimus systems, and a variety of bug-fixes.

It's great to see NVIDIA continuing to pump out quick Vulkan driver updates with the latest improvements and fixes for helping developers working on bringing the next-generation of games with Vulkan renderers. Hopefully AMD will issue a new AMD-PRO Linux driver soon so we can have a fun and fresh Vulkan Linux comparison, but for now you can see last month's cross-vendor OpenGL and Vulkan Linux benchmarks.
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