Relative Mouse Mode Now Supported By Mir On SDL2
Written by Michael Larabel in Linux Gaming on 7 June 2016 at 12:11 PM EDT. Add A Comment
The Mir back-end inside SDL2 now has support for the relative mouse mode as is important for some games.

With this commit today to SDL by Canonical's Brandon Schaefer, it appears there is now support for relative mouse mode on Mir rather than only the absolute position mode.

This is important for games like first person shooters and flight simulators that rely upon SDL2 for obtaining relative input.

This has been the first addition to Mir's back-end in SDL2 in 2+ months (then again, the Wayland changes aren't too frequent either).
Related News
About The Author
Author picture

Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

Popular News This Week