Microsoft Open-Sources Edge's WebGL Implementation
Written by Michael Larabel in Microsoft on 8 June 2016 at 06:20 PM EDT. 50 Comments
MICROSOFT --
Microsoft has open-sourced their WebGL implementation used by the modern Edge browser on Windows.

They say "a select number of files from the implementation of WebGL that ships in the Microsoft Edge browser" is now opened up on GitHub. They hope opening the code will lead to better interoperability and being able to fix cross-browser implementations.

A Phoronix reader also pointed out as part of this code they have opened up GLSLparse, their OpenGL Shading Language (GLSL) to HLSL transpiler code for taking OpenGL shaders into Direct3D.

More details on this newly-opened code via GitHub.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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