Mesa's OpenGL KHR_no_error Support Is Now "Done"
Written by Michael Larabel in Mesa on 25 October 2017 at 01:06 AM EDT. 5 Comments
MESA --
Mesa's support for the OpenGL KHR_no_error extension is now treated as "done" for all drivers.

Intel's Kenneth Graunke landed the commit earlier this evening, "Drivers have supported KHR_no_error for a while. We'd been leaving it marked as "in progress" because there's a zillion places that could get slightly more optimized. But, Timothy and Samuel have already done piles of work, and I think we have a solid implementation at this point. Let's check it off the list."

Indeed, there's been a ton of KHR_no_error work in Mesa with various optimizations to reduce the CPU overhead by disabling various validation/error handling code paths. This can be forced via the MESA_NO_ERROR=1 environment variable for easy testing; but using KHR_no_error with an otherwise buggy OpenGL game/application can lead to undefined behavior when this error checking is disabled.

KHR_no_error was the only extension besides the SPIR-V work (ARB_gl_spirv and ARB_spirv_extensions) needed by the Intel i965 and RadeonSI drivers before clearing OpenGL 4.6 compliance. The SPIR-V ingestion work for OpenGL 4.6 is a big ticket item still requiring more work ahead, but hopefully we'll see GL 4.6 for Mesa 18.0.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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