Relative Pointer Motion Patches Published For Wayland's Weston
Written by Michael Larabel in Wayland on 2 December 2014 at 09:18 AM EST. 42 Comments
WAYLAND --
First person shooter gamers can rejoice that relative pointer motion is being worked out for Wayland's Weston compositor.

Being able to obtain relative pointer motion as opposed to absolute mouse coordinates is important for software like first person shooter games. This has been one of the Weston shortcomings but now thanks to new Weston patches along with work for libinput, this matter is now being addressed.


Jonas Ã…dahl posted a few minutes ago the set of 17 patches to Weston for providing relative pointer motions, locking, and confinement. With the relative pointer work also comes new (currently Weston-only) protocol for pointer locking and confinement.

Working out this support for Weston comes in right now at just shy of two thousand lines of code. Plenty more details can be found via this mailing list post.
Related News
About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Popular News This Week