OpenGL Support Is Looking Good For GTK+ 3.16, But Help Is Needed
Written by Michael Larabel in GNOME on 15 November 2014 at 02:51 PM EST. Add A Comment
GNOME --
OpenGL support under GTK is getting into good shape for providing a nice, out-of-the-box experience by default on key platforms for the GTK+ 3.16 / GNOME 3.16 release in March.

For a few weeks now within mainline GTK+ has been native OpenGL support and as part of that a new GtkGLArea widget for allowing OpenGL drawing within GTK applications. Since that initial work landed, there's been more GTK+ OpenGL code progressing that right now primarily benefits Linux X11 and Wayland users.

While good progress is being made and improvements still ongoing to the GNOME toolkit, GNOME developers are requesting help in ensuring other GTK+ back-ends can benefit from this OpenGL support. Emmanuele Bassi of GNOME has issued a call for help from developers experienced with OpenGL on other platforms like Windows and OS X. GNOME developers are looking for experienced Windows / OS X developers that are familiar with using OpenGL contexts on those platforms to consider implementing the GdkGLContext API using WGL and AppleGL.


Aside from ensuring GTK+ OpenGL support for other platforms, the GNOME developers are always looking for more testing and feedback on their latest improvements.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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