A New High-Performance, Bindless Graphics API Comes To Rust
Written by Michael Larabel in Free Software on 15 November 2014 at 12:02 AM EST. 15 Comments
Gfx-rs is the name of a new high-performance, bindless graphics API that tries to be better than OpenGL, at least when dealing with the maturing Rust language.

The gfx-rs implementation is type and memory safe, compatible with Rust's concurrency model, high performant with minimal latency, and abstracts over multiple graphics APIs like OpenGL and Direct3D and even AMD's Mantle.

Gfx-rs is a brand new graphics API designed around Rust rather than C/C++, is a modern API design, and compared to OpenGL is bindless.

Those interested in learning more about this open-source graphics API can read about it in length on GitHub.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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