5 Months After Migrating Servers, Linux Game Publishing Remains Knocked Out
Written by Michael Larabel in Linux Gaming on 29 September 2014 at 09:05 AM EDT. 7 Comments
Five months ago today was when LGP was planning a server migration with minimal downtime, while to this day they've yet to return.

The latest LGP Facebook post remains from 29 April 2014, "Those of you who've followed LGP a while will be aware of the problems we've had with servers and hosting over the years. As part of improving our infrastructure and leading towards some exciting new developments LGP will be migrating hosts and servers over the next few days. We will, of course, attempt to keep downtime to an absolute minimum but there will be downtime. The absolute priority must be our game servers so that everyone can continue playing games. These will be up on the new platform first, followed by the website and other services. Apologies for any inconvenience this may cause you, this is however for the better and you will all benefit from this change down the line with improved speed and stability."

As of this morning, LinuxGamePublishing.com just continues to broadcast "Linux Game Publishing will be back soon..." as it's been doing the past five months for this server migration that was expected to last just a few days. Questions about their return by LGP Linux gaming customers on Facebook have gone unanswered.

This situation is even worse than a few years back when their main server failed for 2+ months. When LGP returned they said they were working on a new Linux game port and in early 2012 their original CEO stepped down while remaining silent on new titles, they shut down PenguinPlay, and they were just promoting their old wares.

Likely my favorite port done by LGP, Cold War.

There's no word how LGP's DRM / game copy protection system is doing for their customers with their server being knocked out. Let us know your thoughts in the forums if you think LGP will be able to strike a comeback with being around since 2001.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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