A Developer's Perspective On Porting Games To Linux
Leszek Godlewski, the former developer at The Farm 51 who has ported games like Painkiller Hell and Damnation and Deadfall Adventures to Linux / SteamOS, has given another presentation on porting games to Linux.
Godlewski has given interesting presentations in the past on lessons in porting games to Linux while now this game developer that's employed by Nordic Games has given a post-mortem after spending the past year working on Linux game development.
Leszek's presentation covers the joys and pitfalls in porting games to Linux, information about Unreal Engine on Linux, developer tips like using LLVM's Clang during the development stages, and a ton of other information. Those interested in Leszek's 44-slide presentation can find a copy of it embedded below.
Godlewski has given interesting presentations in the past on lessons in porting games to Linux while now this game developer that's employed by Nordic Games has given a post-mortem after spending the past year working on Linux game development.
Leszek's presentation covers the joys and pitfalls in porting games to Linux, information about Unreal Engine on Linux, developer tips like using LLVM's Clang during the development stages, and a ton of other information. Those interested in Leszek's 44-slide presentation can find a copy of it embedded below.
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