Mono Brings C# To The PlayStation 4
For those wanting to work on console games in C#, Mono's PlayStation 4 support work appears to be progressing well.
Mono has previously been ported to the PlayStation 3 and other gaming platforms for those that want to use this open-source .NET implementation for writing C# code for games on consoles. Miguel de Icaza shared today in a new blog post about their Mono support for the Sony PlayStation 4.
Mono for the PlayStation 4 is based on a special branch of Mono. The first Mono PS4 game shipped was TowerFall, while apparently the developers are now focused on next month's debut of Transistor.
Those wishing to learn a few more bits about Mono on the PlayStation 4 can see Miguel de Icaza's blog.
Mono has previously been ported to the PlayStation 3 and other gaming platforms for those that want to use this open-source .NET implementation for writing C# code for games on consoles. Miguel de Icaza shared today in a new blog post about their Mono support for the Sony PlayStation 4.
Mono for the PlayStation 4 is based on a special branch of Mono. The first Mono PS4 game shipped was TowerFall, while apparently the developers are now focused on next month's debut of Transistor.
Those wishing to learn a few more bits about Mono on the PlayStation 4 can see Miguel de Icaza's blog.
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