Nintendo 64 Emulator Gaining Vulkan Rendering Support
Written by Michael Larabel in Vulkan on 16 July 2016 at 05:39 PM EDT. 17 Comments
VULKAN --
RetroArch is picking up a Nintendo 64 video plugin that makes use of the Khronos Vulkan graphics API.

Libretro announced that RetroArch is getting a new N64 video plugin that's implemented via the Vulkan API. They explained, "This is a reimplementation/port of Angrylion to Vulkan. This will be the first time most will be able to get anywhere close to playable speeds with an accuracy-based N64 video renderer."

This is the first time their Angrylion renderer has been ported to a graphics API and this complete Vulkan port comes with async compute capabilities.

Nintendo 64 fans can learn about the imminent release of this N64 Vulkan renderer via libretro.com.

Update: The pre-alpha release is now available.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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