More Optimizations Coming To LZHAM
Written by Michael Larabel in Free Software on 7 February 2015 at 05:45 PM EST. 12 Comments
FREE SOFTWARE --
While LZHAM 1.0 was recently released, the former Valve engineer behind the compression library targeting game assets, Rich Geldreich, is already targeting more post-1.0 improvements to this library.

Rich Geldreich blogged today about some upcoming LZHAM decompressor optimizations that improve the speed by up to around 2%, which can become significant when dealing with game assets of several gigabytes.

More details on these most recent LZHAM optimizations can be found via Rich's blog.
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