More Optimizations Coming To LZHAM
Written by Michael Larabel in Free Software on 7 February 2015 at 05:45 PM EST. 12 Comments
While LZHAM 1.0 was recently released, the former Valve engineer behind the compression library targeting game assets, Rich Geldreich, is already targeting more post-1.0 improvements to this library.

Rich Geldreich blogged today about some upcoming LZHAM decompressor optimizations that improve the speed by up to around 2%, which can become significant when dealing with game assets of several gigabytes.

More details on these most recent LZHAM optimizations can be found via Rich's blog.
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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