LWJGL v3.1.2 Brings OpenVR Bindings, Tiny OpenEXR
Written by Michael Larabel in Free Software on 15 May 2017 at 05:16 PM EDT. Add A Comment
FREE SOFTWARE --
Released today was LWJGL 3.1.2, the popular Lightweight Java Game Library initiative that exposes high-performance, cross-platform libraries for game/multimedia use-cases. LWJGL continues to offer OpenGL, Vulkan, OpenCL, and other bindings with some new additions coming in this most recent release.

The newest bindings in LWJGL v3.1.2 are OpenVR, Tiny OpenEXR, and Yoga (a layout engine) bindings. LWJGL 3.1.2 has updates to its existing bindings such as OpenAL, LibOVR, Vulkan, and more.

LWJGL 3.1.2 additional increases its default stack size, lower overhead for some debug settings when using Java 9's StackWalker, and there are a number of fixes too.

More details on LWJGL 3.1.2 via the release notes. If this is your first time learning of the Lightweight Java Game Library, visit LWJGL.org to learn more.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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