
LWJGL 3.1 adds new bindings for BGFX, LMDB, Tiny File Dialogs, and Nuklear. LWJGL 3.1 also has support for new EGL, OpenCL, OpenGL, OpenGL ES, and Vulkan extensions. On the Vulkan front the Vulkan javadocs have been updated and the Vulkan bindings are now being automatically generated.
This new release of the Lightweight Java Game Library also has various other bug fixes, generator improvements, and some optimizations. More details via the project's blog and GitHub change-log.
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