LWJGL 3.1.0 Released With Some Vulkan, OpenGL Improvements
Written by Michael Larabel in Linux Gaming on 2 November 2016 at 06:25 AM EDT. 2 Comments
The Lightweight Java Game Library (LWJGL) was updated this past weekend to offer the latest functionality for Java game developers.

LWJGL 3.1 adds new bindings for BGFX, LMDB, Tiny File Dialogs, and Nuklear. LWJGL 3.1 also has support for new EGL, OpenCL, OpenGL, OpenGL ES, and Vulkan extensions. On the Vulkan front the Vulkan javadocs have been updated and the Vulkan bindings are now being automatically generated.

This new release of the Lightweight Java Game Library also has various other bug fixes, generator improvements, and some optimizations. More details via the project's blog and GitHub change-log.
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